Jobs

ORCARI Games is looking for talent!

Headquartered in Austria, ORCARI Games maintains a remote working structure and hires talents from around the globe.

We are currently looking for:

Responsibilities:

  • Participate in development of workflows and pipelines
  • Character Rigging and Skinning
  • Design blend trees and locomotion systems together with the tech team
  • Keyframe and mocap animation for humans and creatures.

Essential Skills and Experience:

  • Excellent communication skills
  • Rigging/Skinning skills
  • Keyframe animation
  • Knowledge or willing to learn working with the Unreal 4 Engine
  • Strong understanding of body mechanics and physics
  • Expert knowledge in Maya or Max

Of interest:

  • Good physical condition
  • Knowledge of Motion Builder, MEL or Python

Responsibilities:

  • Work close with TD on game and code structures
  • Design systems for AI, Dialogs, Crafting …
  • Help designers to create sophisticated blueprints

Essential Skills and Experience:

  • 2+ years experience with Unreal
  • 5+ years game development experience
  • Ps4 and XboxOne development experience
  • Track record of shipping AAA games
  • Ai development experience
  • Solid understanding of 3d math
  • Excellent communication skills

Of interest:

  • Knowledge of Twitch, Youtube and Facebook Sdk’s
  • Server side coding

Responsibilities:

  • Participate in development of workflows and pipelines
  • Drive the visual quality in collaboration with artists and designers
  • Collaborate with producer on project planning, workflows and visual direction
  • Lead the creation of high detailed creatures and environments

Essential Skills and Experience:

  • Excellent communication skills
  • At least one shipped AAA title
  • Excellent knowledge of the PBR workflow
  • Knowledge of the Unreal 4 Engine
  • Excellent modelling or sculpting skills
  • Strong understanding of art fundamentals and visual design
  • Expert knowledge in Maya or Max
  • You are able to create Artstation frontpage quality artworks

Of interest:

  • In depth knowledge of the Quixel Suite and Megascans
  • Experience in photogrammetry
  • Level Design experience
  • Knowledge of Substance Designer, Mari, Houdini and Zbrush

Responsibilities:

  • Participate in development of workflows and pipelines
  • Work together with TD on game optimizations
  • Create shaders and particle effects.
  • Modelling and creation of photogrammetry assets.
  • Populate greybox levels with final art assets

Essential Skills and Experience:

  • Excellent communication skills
  • Excellent knowledge of the PBR workflow
  • Knowledge of the Unreal 4 Engine and the Blueprint system
  • Excellent knowledge of unreal materials, material functions…
  • Strong understanding of art fundamentals and visual design
  • Expert knowledge in Maya or Max
  • At least basic Houdini knowledge
  • You are able to create Artstation frontpage quality artworks

Of interest:

  • In depth knowledge of the Quixel Suite and Megascans
  • Unreal Blueprints
  • Experience in photogrammetry
  • Level Design experience
  • Knowledge of Substance Designer, Mari and Zbrush

Responsibilities:

  • Participate in development of workflows and pipelines
  • Create characters and creatures from sculpt to final game integration
  • Modelling and creation of photogrammetry assets.

Essential Skills and Experience:

  • Excellent communication skills
  • Excellent knowledge of the PBR workflow
  • Familiar with retopology techniques of high res assets
  • Knowledge of the Unreal 4 Engine and the Blueprint system
  • Strong understanding of art fundamentals and visual design
  • Expert knowledge in Zbrush
  • Very good Maya or Max knowledge
  • You are able to create Artstation frontpage quality artworks

Of interest:

  • In depth knowledge of the Quixel Suite and Megascans
  • Unreal Blueprints
  • Experience in photogrammetry
  • Level Design experience
  • Knowledge of Substance Designer, Mari

Responsibilities:

  • Work close with designer to create to create all kind of gameplay code
  • Help designers to create sophisticated blueprints
  • Be the link between Blueprints and C++ code.

Essential Skills and Experience:

  • 1+ years experience with Unreal
  • 3+ years game development experience
  • Track record of shipping at least one game with Unreal
  • Solid understanding of 3d math
  • Excellent communication skills

Of interest:

  • Knowledge of Twitch, Youtube and Facebook Sdk’s
  • Ps4 and XboxOne development experience

If you are interested in one of the above positions, please contact us via jobs@orcari.com


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